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Rabu, 07 Oktober 2015

Review: 'Donkey Kong Country: Tropical Freeze' is all kinds of awesome


When Nintendo announced “Donkey Kong Country: Tropical Freeze” in June 2013, the Internet reaction was overwhelmingly negative. Many gamers had been hoping for a Metroid game to be announced, and were consequently disappointed with what they saw as a very uninspired looking sequel to the successful “Donkey Kong Country Returns” released on the Wii and Nintendo 3DS.
Boy were they wrong.
Not only could “Donkey Kong Country: Tropical Freeze” be the best game for the Wii U in 2014, it may be the best Wii U game to date.
I was cynical myself at first; it felt like the “Donkey Kong Country” series was running on borrowed time. Nintendo revamped the 1994 classic “Donkey Kong Country” for the Wii in 2010, and then fired it out again for the 3DS in 2013. Surely, another game wasn’t needed so quickly?
Yet “Tropical Freeze” is no cash-in, far from it. Instead it is a legitimate, and extremely high quality entry into a great series.
In the game, mysterious anthropomorphic Viking animals invade Donkey Kong’s homeland, and freeze it over while sending Kong and co. off to a faraway island. The gang must travel across the various islands to get back home and dispel their conquerors ... and get bananas.
Ok, the story is the game’s weak point. But the gameplay is where “Tropical Freeze” shines. While it bears the similar structure of the series, Freeze brings in a whole new set of features including platforming, mine-cart levels and more.

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